﻿using System;
using System.Collections.Generic;
using System.Text;

namespace BBCommon
{
    [Serializable()]
    public class ShootDescription
    {        
        public enum Type { SNOWBALL };

        public Type ShootType;

        public int Cible_ID;

        public ShootDescription(Type type, int id)
        {
            ShootType = type;
            Cible_ID = id;
        }
    }

    [Serializable()]
    public class ShootResponseDesc
    {
        public enum Response { AVOIDED, COUNTERED, TAKEN, TOO_MUCH };

        public Response ShootResponse;
        public int SenderID;

        public ShootResponseDesc(Response resp, int sender_id)
        {
            ShootResponse = resp;
            SenderID = sender_id;
        }
    }
}
